this post was submitted on 30 Sep 2024
79 points (92.5% liked)

RetroGaming

19573 readers
351 users here now

Vintage gaming community.

Rules:

  1. Be kind.
  2. No spam or soliciting for money.
  3. No racism or other bigotry allowed.
  4. Obviously nothing illegal.

If you see these please report them.

founded 1 year ago
MODERATORS
 

Naoki Yoshida, known as Yoshi-P and the director of Final Fantasy 14, has expressed skepticism about the feasibility of remaking Final Fantasy 9 as a single title.

you are viewing a single comment's thread
view the rest of the comments
[–] SkyNTP@lemmy.ml 5 points 1 month ago (2 children)

OG had three CD's, three major acts, across a pretty epic journey. Breaking it up into three parts is really not that surprising.

Personally, I love the expanded development of characters like Jessie.

[–] sigmaklimgrindset@sopuli.xyz 9 points 1 month ago* (last edited 1 month ago)

I don't mind the expanding in Remake as much as Rebirth tbh. Remake's does expand a lot of side character's, but they feel relevant to the story. Marlene, Avalanche trio, hell Yuffie's little side story, they're all good additions. EDIT: ALSO Wall Market! Best addition by far.

Rebirth is where I think it went off the rails a bit. The game really feels unfocused with a lot of the side quests, and it really drags a bit until you get to the last quarter of the game.

Maybe it'll feel better to revisit once we have the entire trilogy. But man, paying $70/ to play Rebirth feels a bit bad when it came out at the same time as the new Yakuza and Persona remake priced at the same point.

[–] BlackAura@lemmy.world 2 points 1 month ago

You know what's fascinating about that?

I'm pretty sure that every CD had the entire game and all the art assets for every town / place you could enter on the world map. Every enemy. All the music.

The only difference between each CD was the FMV cutscenes contained on them.

At least that was the story / rumor at the time. For optimization they could have reduced the art assets and music to only areas you could enter at that point in the game, and only enemy models you would see, but supposedly that wasn't the case.