this post was submitted on 25 Sep 2024
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[–] djsoren19@yiffit.net 37 points 2 days ago (2 children)

Not too surprising, I imagine removing the PSN login was real close to just cracking the game entirely. Honestly not sure why people would buy the game and then use a third party tool to bypass the PSN requirement as opposed to just pirating the game to begin with.

[–] Kolanaki@yiffit.net 56 points 2 days ago* (last edited 2 days ago) (2 children)

Back in the day I would use NO CD cracks for games I legit owned because I just didn't want to have to change discs all the time when switching games.

DRM tends to negatively affect paying customers more than pirates, so I could easily see legitimate owners still using cracks to remove DRM that is causing them issues in their legally obtained game.

[–] Laurentide@pawb.social 12 points 2 days ago (1 children)

I made .iso files and mounted them in virtual drives to do the same thing. I could have used cracks but I didn't want a virus and I still had the delusion that doing things "fairly" actually meant anything.

[–] SomethingBurger@jlai.lu 2 points 1 day ago (1 children)

Some DRMs can detect ISOs, so this didn't always work.

[–] mholiv@lemmy.world 2 points 1 day ago

Back in the days of windows xp and Alcohol 120% it didn’t. I remember having like 12 virtual disk drives each with an independent iso just to avoid swapping disks.

[–] gerbler@lemmy.world 2 points 1 day ago

When I bought Fallouts 1, 2 and Tactics from EB like 15 years ago I couldn't run them even with the disc in the drive. The shitty securom was broken and refused to recognise the disc. It was only thanks to pirates that I was able to crack them and play the copies I fucking paid money for.

DRM is cancer.