this post was submitted on 22 Sep 2024
75 points (97.5% liked)

Linux Gaming

15297 readers
27 users here now

Discussions and news about gaming on the GNU/Linux family of operating systems (including the Steam Deck). Potentially a $HOME away from home for disgruntled /r/linux_gaming denizens of the redditarian demesne.

This page can be subscribed to via RSS.

Original /r/linux_gaming pengwing by uoou.

Resources

WWW:

Discord:

IRC:

Matrix:

Telegram:

founded 1 year ago
MODERATORS
 

Almost every distro I've used so far ends up having problems installing Steam due to mismatching i386 packages. I've heard that they're being removed upstream. Anyone happen to know a timeline?

you are viewing a single comment's thread
view the rest of the comments
[–] Fisch@discuss.tchncs.de 1 points 1 month ago (2 children)

Only reason I haven't done that is because of VR. Not sure if VR works through flatpak.

[–] okamiueru@lemmy.world 2 points 1 month ago (2 children)

SteamVR works on Linux? What headset, if I may ask?

[–] rivalary@lemmy.ca 2 points 1 month ago

Can report that ALVR with a Quest 2 works great.

[–] Fisch@discuss.tchncs.de 2 points 1 month ago (2 children)

Works perfectly fine, actually. I have a Valve Index. The only headsets with Linux support are the one I have, the HTC Vive and standalone headsets that work with ALVR (e.g. the Quest ones).

[–] cevn@lemmy.world 1 points 1 month ago (1 children)

Weird, it had crazy lag for me. I will have to try again.

[–] Fisch@discuss.tchncs.de 2 points 1 month ago (1 children)

There's a weird issue with VR on Linux where it doesn't use the right GPU profile for some reason. A pretty easy workaround for that is to use CoreCTRL to manually set the GPU profile to high.

[–] cevn@lemmy.world 1 points 1 month ago

Awesome, I will give that a try. Thank you very much.

[–] okamiueru@lemmy.world 1 points 1 month ago* (last edited 1 month ago) (1 children)

Anything special you needed to do? I have the HTC Vive, and I've tried a few times over the years, without any success. Last time was about 2-3 years ago.

[–] Fisch@discuss.tchncs.de 1 points 1 month ago* (last edited 1 month ago)

It should just work. You install SteamVR through Steam, start it and it should detect the headset.

Here are a few ideas on what could have gone wrong:

  • Steam is installed as a flatpak
    • Doesn't work out of the box but I think it's also in this thread where I asked how to make that work
  • You use GNOME
    • Currently, VR works on KDE in X11 and Wayland but in GNOME only in X11. GNOME 47 (The next update, some people might already have it depending on the distro) adds support for VR in Wayland tho

These are the 2 things I could think of off the the top of my head. If you know what exactly didn't work I might be able to help you.

Edit: Forgot to add, you also need to install CoreCTRL and use it to set the GPU to high, otherwise performance is gonna be shit.

[–] that_leaflet@lemmy.world 1 points 1 month ago (1 children)

Not out of the box, but you can make it work.

[–] Fisch@discuss.tchncs.de 1 points 1 month ago (1 children)

I'd be down to set that up. I thought VR just flat out doesn't work with flatpak. Do you know where I can find out how to set it up?

[–] that_leaflet@lemmy.world 2 points 1 month ago* (last edited 1 month ago)

This GitHub comment has the command to give Steam the permission it needs for VR.

https://github.com/flathub/com.valvesoftware.Steam/issues/898#issue-1222145279