this post was submitted on 21 Sep 2024
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I personally always dislike it, too.

There are two reasons you might want to do this as a dev, of course. One of them I feel kinda half-asses your design, if you don't want to get a threat or failure during gameplay to get into the way of your storypacing, just make a visual novel. Or at least something like SOMA, Amnesia or Still Wakes The Deep.
Or alternatively, if you want to make a game explicitly made for children that's okay, but then also do the marketing a bit more kid-centric IMO. I dunno, maybe this one is actually genuinely meant for children, but some of the humor and writing doesn't feel that way if I'm honest. Princess Peach does this more thoroughly: It is the same "handholding 100% of the time", but it's also very obviously meant to be played primarily by relatively small children!

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[–] imPastaSyndrome@lemm.ee 5 points 1 month ago (9 children)

no hidden secrets

This bitch doesn't even know about warp pipes lul

[–] MagisterSieran@discuss.tchncs.de 5 points 1 month ago (4 children)
[–] imPastaSyndrome@lemm.ee -1 points 1 month ago (2 children)

Thanks but I never need someone else entirely to tell me that their interpretation of SOMEONE ELSE'S sentence is more correct than mine. If he wants to correct me he can

[–] shani66@ani.social 3 points 1 month ago

But some interpretations are more correct

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