this post was submitted on 20 Sep 2024
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While this is understandable, it really shows how Proton is still a Damocle's sword over Linux (and SteamOS) future in general.
God of War isn't "Linux compatible" but "Linux-Windows compatible": this is a problem because the Windows part is still under the strict rule of Microsoft, which mean Microsoft is in position to shut down any kind of access ( UWP is partial work on that direction ) and phase out the classic Windows support on which Proton/Wine works on.
Yeah, while there's some truth to the joke that Win32 is the most stable Linux API that's still a big downside to the current Linux landscape.
That said, I don't think Microsoft is currently in a position to enforce drastic changes to their ecosystem, mostly because the desktop market has mostly been reduced to business and gaming, and they can't do anything that affects backwards-compatibility for the business. The only thing that I currently see as an issue is if they boot anti-cheat kernel modules due to the whole Crowdstrike incident and replace it with their own, easy to use, alternative, which then gets used by more devs.
I really hope that when something like that happens, Linux has already has reached a critical mass, or, failing that, some legislators will care enough to prevent it.