this post was submitted on 06 Sep 2024
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Is this the fastest video game death of all time? Not even Lawbreakers died this fast.

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[–] JoMiran@lemmy.ml 7 points 2 months ago (1 children)

Executive said, "Fuck it, we're charging $30". He thought people would pay that even though its main competitors were f2p.

[–] helenslunch@feddit.nl 1 points 2 months ago (1 children)
[–] JoMiran@lemmy.ml 2 points 2 months ago (1 children)

Ultimately, no. It was going to be at first but prior to release, it changed models and ultimately stayed at $30 until it died.

[–] helenslunch@feddit.nl 6 points 2 months ago (1 children)

You know what f2p means to me? It means you can play the game for free but the experience is guaranteed to be miserable because you're going to have relentless ads crammed down your throat for skins and other bullshit I couldn't give a single fuck about, and no matter how much you pay it never stops.

So if it's between that and just paying $30 for the game, I'll take the $30 every time. I avoid f2p games like the plague.

[–] JoMiran@lemmy.ml 3 points 2 months ago (2 children)

I agree with you. The market didn't.

[–] ampersandrew@lemmy.world 0 points 2 months ago (1 children)

Free to play games have to reach a much larger audience to break even, so chances are it was just as doomed if it was free.

[–] altima_neo@lemmy.zip 2 points 2 months ago (1 children)

Yeah, but the barrier to entry is much lower when the games are free.

[–] ampersandrew@lemmy.world 1 points 2 months ago

Chances are it wasn't the barrier to entry that did that game in, is my point.

[–] helenslunch@feddit.nl -2 points 2 months ago

Your previous statements seem to indicate otherwise:

Lawbreakers was an excellent game that was killed by executive stupidity.