this post was submitted on 21 Aug 2024
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I'm inclined to disagree but perhaps I'm just jaded by prior entries built against that engine. With that said, it's pretty unique to starfield that curiosity is never rewarded in this supposedly vast universe.
The story was actually pretty interesting. The mechanics are... Decent. The game outside of the main quests? Don't even bother.
Oh and fuck settlements and shitty load screen space travel. I loaded up elite dangerous just to feel like I was actually in space for a minute.
I found some of the side stories to be a bit more compelling than the main one. the movement and action felt a little bit better than fo4.
The settlements thing is wild. How could they have you sink any time into that when the game pushes you repeatedly towards NG+?!
And I love how the highest difficulty just makes everything into a bullet sponge. Nothing besides that feels more difficult; enemies aren't more cunning, aggressive or accurate. Stealth and speech checks felt pretty much unchanged.
I think the ship combat and boarding could be spun off into a standalone mini-game. NMS is a clunky, goofy time but it's funny how it managed to get interplanetary travel down on day one.