this post was submitted on 10 Aug 2024
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This guy breaks down just how bad the layout of the new PHB is. The cross referencing is non-existent and the subsections seem to go in the order someone thought of them. I'm sadly unsurprised that they've not improved on any of these problems which existed in the original 5e PHB.

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[โ€“] otter@lemmy.dbzer0.com 2 points 3 months ago (1 children)

Oh, wow! That looks super awesome! I love the art already, and the concept is just tilted enough to be intriguing without being wacky. I gotta say, I'm curious how that would mesh with some elements of DIE thrown in there... ๐Ÿคฉ๐Ÿค˜๐Ÿฝ

[โ€“] MountingSuspicion@reddthat.com 2 points 3 months ago* (last edited 3 months ago) (1 children)

Yea, the art is great and along with the text really helps build the world. I have rarely seen an rpgs rules support the setting so well.

DIE was great. I haven't read it, but I have played it. I feel hesitant recommending it because the experience seems heavily variable depending on GM, but it was definitely one of my personal favorites.

ETA: pg 10-11 of the wildsea book has a layer breakdown of the sea and it's my favorite part of the whole book. Maybe I'm just a sucker for any science textbook adjacent art, but it does such a great job of immersing you (imho). I think they should make posters of it and have it a bit more prominent in their marketing, but it's possible I'm off base. I feel like you can use interesting races in lots of different settings, but the sea is so integral to the game, it should be one of the big draws for players.

[โ€“] otter@lemmy.dbzer0.com 2 points 3 months ago

Well, now I really have to play it!