this post was submitted on 04 Jul 2023
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What i am hoping to do is to split the ultra-wide so they act as a 2 separate independent dual monitors that are connected to the same PC. As far as my own research concluded PIP/BPB are designed to use them with 2 sources, a cable each. i theorize that i can probably just plug both cables in my GPU and that will probably work but its probably not intended to be used that way and "not supported" if i run into any weird trouble.
I am not sure if I understand you correctly, but you might want to look into tiling window managers.
Tiling managers work great till you work with software that ignores them. (I use ms powertoys zones excessively at work for tilling and i do love em) i have yet to see one that can contain a program that is set in “fullscreen” mode. If it can do that it can probably do everything else i want.
The most straightforward way to explain it would be to have a game running in native fullscreen mode on one half of the screen but still have a fully usable and tillable desktop on the other side where you could potentially even run a second “fullscreen” program.
Oh! Yeah, that'll work perfectly fine. I actually run like that on a rare occasion -- there's some older games that, for whatever reason, really don't support and/or care for 32:9, so I pull an extra HDMI cable out, hook it up, turn on PBP, and Bam! two 16:9 screens.