this post was submitted on 02 Jul 2024
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Gaming
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N64
I got no beef with the three prongs like you see so many fuss about but those analog sticks were extremely fragile and would inevitably go completely limp over time and wind up 99% deadzone.
Super Mario 64 - a launch title, iirc? - murdered my control stick. Spinning that around to swing Bowser was a great game design idea, but yeah they didn’t build those controllers to withstand it for long.
1080 Snowboarding forced me to get an Interact Superpad 64. It had a metal joystick.
People always give shit to MadCatz but they had the sturdiest 64 controllers. All the first party ones would last maybe 2 or 3 games of Mario Party or WWF Smackdown. The MadCatz we had was the GOAT for games that required spinning the stick a lot. But I hated how extra THICC they were. Made them a bitch to hold.