this post was submitted on 12 Jun 2024
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[–] frezik@midwest.social 5 points 5 months ago (1 children)

So here's two links about Alan Wake 2.

First, on a 1080ti: https://youtu.be/IShSQQxjoNk?si=E2NRiIxz54VAHStn

And then on a Rog Aly (which I picked because it's a little more powerful than the current Steam Deck, and runs native Windows): https://youtu.be/hMV4b605c2o?si=1ijy_RDUMKwXKQQH

The Rog seems to be doing a little better, but not by much. They're both hitting sub 30fps at 720p.

My point is that if that kind of handheld hardware becomes typical, combined with the economic problems of continuing to make highly detailed games, then Alan Wake 2 is going to be an abberation. The industry could easily pull back on that, and I welcome it. The push for higher and higher detail has not resulted in good games.

[–] SailorMoss@sh.itjust.works 3 points 5 months ago* (last edited 5 months ago) (1 children)

I own a 1080ti and there was recently a massive update to Allan Wake 2 that made it more playable on pascal GPUs. Digital foundry did a video on it: http://youtu.be/t-3PkRbeO8A

I don’t know of any current game that can’t run at least 1080p30fps on 1080ti. But of course my knowledge is not exhaustive.

I wouldn’t expect every “next-gen” game to get the same treatment as Alan Wake 2 going forward. But we’re 4 years into the generation and there has probably been less than 10 games that were built to take full advantage of modern console hardware. My 1080ti has got a few more good years in it.

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