this post was submitted on 07 Jun 2024
36 points (84.6% liked)

PC Gaming

8296 readers
363 users here now

For PC gaming news and discussion. PCGamingWiki

Rules:

  1. Be Respectful.
  2. No Spam or Porn.
  3. No Advertising.
  4. No Memes.
  5. No Tech Support.
  6. No questions about buying/building computers.
  7. No game suggestions, friend requests, surveys, or begging.
  8. No Let's Plays, streams, highlight reels/montages, random videos or shorts.
  9. No off-topic posts/comments.
  10. Use the original source, no clickbait titles, no duplicates. (Submissions should be from the original source if possible, unless from paywalled or non-english sources. If the title is clickbait or lacks context you may lightly edit the title.)

founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] sxan@midwest.social 6 points 3 months ago

Beautifully summarized.

I think another factor will emerge: people are starting to realize that they're paying $60 to rent a game. They don't own it, and the game developer can shut it down at any time, and even if they don't, it probably requires some online access for something, and the game stops working once the developer turns off those servers.

I don't think we'll see a revolt, but companies will be forced through competition to allow rental models with less or no up-front cost. I think people will simply become less willing to pay $60 for a rental. At this point, I don't know what happens to development studios, because they need seed funding to get to market. I think it's already happening; as a very casual gamer, most of what I hear from the industry is pure-play game studios shutting down, or being acquired by corporations like Sony or Microsoft, who have other revenue streams they can redirect into speculative game development.