this post was submitted on 19 May 2024
51 points (94.7% liked)

Linux

48165 readers
1116 users here now

From Wikipedia, the free encyclopedia

Linux is a family of open source Unix-like operating systems based on the Linux kernel, an operating system kernel first released on September 17, 1991 by Linus Torvalds. Linux is typically packaged in a Linux distribution (or distro for short).

Distributions include the Linux kernel and supporting system software and libraries, many of which are provided by the GNU Project. Many Linux distributions use the word "Linux" in their name, but the Free Software Foundation uses the name GNU/Linux to emphasize the importance of GNU software, causing some controversy.

Rules

Related Communities

Community icon by Alpár-Etele Méder, licensed under CC BY 3.0

founded 5 years ago
MODERATORS
 

greetings, i want to build a daw (digital audio workstation), but i have no idea where to even start. here are my needs and the options i've found:

my needs:

  • load and keep things (audio, midi) in memory
  • cross-platform compatibility is not a requirement

the options i've found:

  • ~~flutter~~
  • ~~gtk/qt~~
  • raylib (with zig)
  • ~~webassembly (with zig)~~

[rejected] flutter: the first option that came to my mind was flutter. i thought it would give me a quick start in laying down the ui, but i don't think it has the capability to fulfill my needs (please correct me if i'm wrong)

gtk/qt (with zig): i wonder if qt provide bindings for zig

raylib (with zig): it's cool (my choice as of now)

[rejected] webassembly (with zig): it would be an ultimate comfort to build this way ig, but is it possible to make that web app into desktop one (like tauri or something)?

id really appreciate your opinions and advice

ps: i hope i'm clear. i got a headache searching about these. i'll update this post for more clarity later

final note

Thank you guys for all your opinions and advises. Thanks for explaining the limitations with gtk, things with qt and flutter. That kotlin compose thing was cool too. Thanks for mentioning yabridge thats gonna be helpful. It might not seem like it, but I did listen to your thoughts, and stuck with zig and raylib. Thanks a lot

you are viewing a single comment's thread
view the rest of the comments
[–] insomniac_lemon@kbin.social 3 points 5 months ago (1 children)

I want to use Raylib, but mentioning it here on the fediverse doesn't get much of a response (I can't see a raylib community from my instance). My choice of language probably doesn't help, though.

My first issue is wanting vertex colors on 3D models and I am not getting this (this may be a problem with the bindings I'm using, naylib(nim-lang)). The second would be needing guidance for the 2D polygon text loader that I started.

Maybe I could make simple GUI applications with raygui, but I don't currently really have many viable ideas on what I would want to make.


To OP: Another potential option is using Godot w/bindings. Design is pretty fast and flexible, then using signals is super easy.

I've tested some frameworks (specific to my language, so not really helpful to most), the one that I liked more said it was declarative user interface framework based on GTK though I would prefer a similar thing for Qt and there wasn't an ability to automatically scale text size to better fill the available button size (I was testing an adventure-book reader and hoping to use unicode characters).

Frameworks for single page applications (or some other browser-based tech) might be ok for simple stuff. Similarly, I've liked the idea of TUI frameworks (yeah, because htop) but haven't really tried that yet.

[–] intelisense@lemm.ee 1 points 5 months ago

IIRC, Qt comes with its own declarative language. That might be why you can't find any bespoke ones.