this post was submitted on 15 May 2024
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Having played all of them, I don’t get how armored core helped but ok that’s neat. Sekiro is a little different than the other From Software games, mostly because it’s a rhythm game in disguise. Deflect almost everything, and if you do it enough you’ll sail through fights hearing that deflect go dinkdinkdink dink dink, , DINK! I was always a dodge roller in Dark Souls, so I really resisted using deflect, but it’s a must for Sekiro. If you feel like you must dodge try holding the dodge button to sprint away instead - I found the little hop the dodge button does is often not enough. If they have an unblock-able move try jumping over it, that usually works too. This was not useful in Dark Souls so it took me way too long to use that.
The AC 6 part was a joke, but it was the last From game I spent serious time with. As a Bloodborne player I wanted to evade everything, like I knew I was supposed to deflect but I just couldn't get it under my fingers. Mikiri counters and those low jump attacks were just lost on me, but this time it works.
Maybe ac6 did play a part because its so fast paced and intense. I don't think I played it that way initially, but by the time I had the platinum and was doing PvP the action was extremely intense and technical. So maybe
This made sense to me. Overloading your enemy feels very similar to the posture mechanic where it's almost more beneficial than dps
That's a really good point. When I first played ac6 posture was something negative that I tried to avoid happening to me, but by the time I was trying to get S in every mission, I was very much trying to inflict it on enemies. One of my favorite builds for pve was a lightweight with two pistols and two sweet-sixteen mini shotguns: the pistols build up impact until overload, then I stick the two sweet16s right in their face, which did like 220 direct hit damage. Not viable in PvP past maybe c rank but yeah once I figured out that build it def changed my outlook on posture.
And its true, in this Sekiro play through I'm very much trying to inflict posture damage. Although in my previous playthroughs I couldn't figure out mikiri counters or low sweep kicks