this post was submitted on 13 Feb 2024
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[–] TWeaK@lemm.ee 6 points 8 months ago (1 children)

I disagree, it absolutely was necessary. The AI tool it was based on (Graphite) creates a frame-perfect emulation of control inputs. While it would technically be possible to manually do it, doing so wouldn't be practicable. Even with the tool, it would take much more effort to actually build the level around the player view, and if they automated that then fair play to them.

[–] Deceptichum@kbin.social 3 points 8 months ago (1 children)

You don’t need player inputs to work out the scale and shape of a map.

[–] TWeaK@lemm.ee 2 points 8 months ago (1 children)

Again, you're ignoring what is practicable. You could in theory rewrite the game from scratch, but that's just not practicable.

[–] Deceptichum@kbin.social 1 points 8 months ago* (last edited 8 months ago) (2 children)

People manually recreate shit all the time for a hobby.

And an F-Zero course is far less complicated than say a 1:1 recreation of a city in Minecraft. Shit having those round sprites on the border of the map already give you a perfect staging point for scale.

[–] TwilightVulpine@lemmy.world 1 points 8 months ago

Maybe but it would also be immensely more time consuming. Why not use AI to accelerate the process?

[–] woelkchen@lemmy.world 1 points 8 months ago

People manually recreate shit all the time for a hobby.

Have at it then.