this post was submitted on 24 Jan 2024
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Off the top of my head, pixel dungeon, golden krone hotel, caves of qud, cogmind, zorbus & tangledeep all fit the strictest definition IMO. Probably Jupiter hell and maybe spelunky too
For me at least, the definitions are:
A roguelite is a permadeath, generally procedurally generated game, generally with a metagame over the runs
A roguelike is that, but in addition it's also a turn based dungeon crawler RPG. I'd say the metagame is a less common aspect with traditional roguelikes
I've heard that roguelites have progression between runs, which makes successive runs easier, while roguelikes usually don't?
That's what I'm referring to with the metagame parts, though you might be correct in that no true roguelike has this metagame aspect.