this post was submitted on 22 Jan 2024
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I think we need to get over the issue of stock assets. Not everyone is artists and games take years to make. Games with stock assets that have put time and love into mechanics shouldn't be punished. AI is a different discussion entirely of course.
Stock assets do not mean asset flip. Asset flips are such because the game and systems are primitive with very little effort taken.
I think I didn't express myself correctly, I don't have an inherent problem with using preexisting assets, I just think that some of the assets used don't fit with the art style at all and feel super out of place.
That just says "very little effort taken" to integrate that asset to me. I don't think "asset flip" necessarily but it does bother me. It doesn't feel consistent.
Fair point. Appreciate the clarification.