this post was submitted on 12 Jan 2024
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fate/ stay night and other visual novels fit this category. steins gate is also a notable one.
somnium files have a lighter version in terms of gravity of decisions.
you can kill people in morrowind and oblivion.
a good bethesda-like game that comes to mind is kingdom come: deliverance
I love Steins Gate, but the choices you make are so wildly disconnected from the consequences that I don't think it really counts. It's such a strange system.
I agree the consequences can be baffling, but sometimes it can be straight up funny overblown too.
I think the inspiration to this is the butterfly effect and how the main's decision can cause (huge) side effects but somewhat not to what he wanted.
KC:D %100 graphics still hold up, it's one of the best RPGs out there.