this post was submitted on 25 Jun 2023
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I honestly don't get the obsession with physical media. That's a thing of the past, my PC doesn't even have a drive anymore.
The only benefit I see is a reduced download size, but with day one patches sometimes being 40+ GB that's also not always the case.
It's not like you own the game, just because you have a physical copy of it. Once the licensing servers are shut down that disk becomes a paper weight, and that is if it doesn't require a constant connection to begin with.
On the other side you could argue that it's better for the environment if we finally get rid of all disks. Is it a huge impact compared to everything else? Probably not, but it is a step in the right direction.
Selling the game after you're done is the biggest one I heard. If you're playing a single player game that you don't expect to want to do another run of, you can recoup some of the money. Similarly, some people prefer to buy somebody's copy for 80% of the price they would pay on the digital version.
But just you then just buy a worthless piece of plastic nowadays, because the license key was already added to Steam, GoG or whatever?
I mean, sure, but the discussion isn't only about PCs, the question in the screenshot was about the series X. You can find pre-owned discs for consoles sold on gamestop, for example.
I don't think that's been possible for years, has it? Games had activation codes since long before downloading games became the norm, and I thought that meant you couldn't resell them?
Sure it is, just Google "pre-owned games" and you'll probably have hits from whatever the main game supplier js in your country (GameStop, GAME etc.).
Ooh are you talking about console games? Because it's not the same for PC games.
Ah, hadn't realised you were on about PC gaming.
Physical editions for PC gaming for me died a long time ago as I pretty much exclusively use Steam.
Consoles however I always try and get physical where possible.
You haven't walked into a Gamestop in the last couple years?
Pretty straightfoward. And understanable IMO.
If I have a physical disk of something, I can put it in a compatable system and play/watch it regardless of whether my internet is out or just shitty in general, even years down the line (as far as I'm aware, the devs/company have yet to be able to register/tie disks to devices, and they're not gonna break into my place and take my media away. So while I don't own the thing, my copy is my copy to do with as I please so long as I'm not passing it around for others to download). It's also not tied to any account, so my use of the thing doesn't hang on whether i have a Steam account or a Netflix account or whathaveyou. There's also media preservation, and just the fact that some people like to have something tangible that they can say "this is mine".
Discrot and failing hardware is a problem...but personally, as long as I have a receipt or proof of purchase for it, I'm not gonna lose sleep over getting it from alternative sources if i can't rip the data off the thing myself. It's simple: the company gets my money, they give me a copy of the software, and that's it. What they do with that cash is not my business and what I do with that copy (unless I'm either illegally distributing it or reverse engineering it for my own profit) is not thiers.