this post was submitted on 02 Jan 2024
196 points (97.1% liked)
PC Gaming
8625 readers
1479 users here now
For PC gaming news and discussion. PCGamingWiki
Rules:
- Be Respectful.
- No Spam or Porn.
- No Advertising.
- No Memes.
- No Tech Support.
- No questions about buying/building computers.
- No game suggestions, friend requests, surveys, or begging.
- No Let's Plays, streams, highlight reels/montages, random videos or shorts.
- No off-topic posts/comments, within reason.
- Use the original source, no clickbait titles, no duplicates. (Submissions should be from the original source if possible, unless from paywalled or non-english sources. If the title is clickbait or lacks context you may lightly edit the title.)
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
You're right, those games are popular and very profitable and you don't need a PC to play them. You're just going to play them on mobile. You know what you're not going to play on mobile? PC games.
Liiiike, League of Legends? Point stands.
You're just cherry-picking an example. No, I mean like the thousands of games that are released every year that won't run or aren't available on the most powerful of mobile devices. Not to mention the ones that just suck on a small display.
What are you even doing? Are you really trying to make the point that there's zero delineation between mobile and PC games?
No, I'm expressing my point that the main reason PC gaming is so much bigger than console gaming is because the number of available machines is many times higher. Someone replied that most PCs are not specced to play games. I countered by saying most games don't require strong specs, because the most popular games are almost always garbage.
League of Legends is my current example since apparently Candy Crush didn't adequately communicate my point. There are plenty of other examples I could come up with if my point is still not understood.
Why is this so bothersome?
It's bothersome that you refuse to acknowledge that the vast majority of popular/profitable PC games are not playable on cheap, office-grade, low-end hardware. And that you insist on cherry-picking a handful of examples that do as representative of the majority.
There are certainly a wide variety of popular/profitable mobile games that you can't/don't play on PC either for compatibility or because they're unavailable, or because they're tailored to touchscreen devices.
The vast majority? That's just not true. Probably 10%. The issue here is you seem to think the good games are the popular/most profitable ones. I'm pretty sure that's incorrect. VNs, MMOs, gambling games, etc. All that shit exists, is profitable, and is popular. Yet your focus seems to be on high end stuff for some reason. I am not the one cherry picking.
I played many on shitty office hardware back in the day.
Mobile games being different I'll grant.
edit: I think I get it, this is just a "PC master race" thing, isn't it? People are upset I'm not doing the circlejerk thing and pumping their egos for them. I'm too old for that bullshit.
Do you remember farmville?
I didn't interject my personal opinions anywhere. You're the one doing that.
You are though. I haven't picked anything at all. The list is too long.
PC vs. console is an entirely different discussion. The point is that they're not on mobile.
This post is about PC gaming having a larger market share than all consoles combined. And my list is 10x the size of yours, easily. High end games are not even close to most of them, and also are subject to financial failure.
And this comment thread started with your statement that "Everything is going to converge on mobile device gaming."
Ah. That was someone else.