this post was submitted on 25 Dec 2023
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Deep Rock Galactic

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Rock and stone!

The Dwarven mining community on Lemmy.world


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submitted 10 months ago* (last edited 10 months ago) by Kory@lemmy.ml to c/drg@lemmy.world
 

I'm quite new to the game so I have only played a few Hazard 4 missions so far, but I seem to struggle quite a bit there. I take too much damage and can't seem to keep up with killing enough bugs.

My question is, once you have unlocked the guns/equipment, there is nothing else to get "stronger" right? I mean apart from some Overclocks perhaps? So is it only a "git gud" thing, or is there any advice how to go about these harder difficulties?

Edit: Thank you all for your great advice! I've played through the Assignment "New Hazard Level: Lethal" and the recent Deep Dive without any real trouble. Rock and Stone!

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[–] robotdna@toast.ooo 6 points 10 months ago

I noticed that movement combined with a balanced team really helped make higher hazard levels tolerable. For example, you can solo things a bit more on lower levels, but on higher levels having a good combination of crowd control (Driller excels in this) and single-point high DPS (such as the secondary with Engineer) makes it really balanced. We'd set up strats like Driller creating sticky flame traps all over to dump DPS downrange and soften targets while gunner can finish them off, or freeze targets allowing stuff like sentry guns to shatter them. It's really the team cohesion that makes hazard levels easier. When we paired our overclocks together in unique ways it made for easier play through (e.g. intentionally keep to flame or freezing, or, intentionally use both to leverage the temperature shock strat)