this post was submitted on 08 Dec 2023
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[–] 4am@lemm.ee 5 points 11 months ago (2 children)

MMO kind of implies that you’re online with everyone at once, at least in the overworld

[–] Kecessa@sh.itjust.works 3 points 11 months ago* (last edited 11 months ago) (1 children)

By that definition an MMO has never existed as all of them are divided by servers.

But!

Let's say an MMO becomes unpopular and there's only one server left and at most 70 concurrent players, is the game not an MMO anymore because some games with 100 players on the same server aren't considered MMOs?

[–] ShortBoweledClown@lemmy.one 2 points 11 months ago (1 children)

By that definition an MMO has never existed as all of them are divided by servers.

I'm pretty sure EVE is a single server.

[–] KairuByte@lemmy.dbzer0.com 2 points 11 months ago* (last edited 11 months ago)

While the servers are indeed likely to be joined, I highly doubt there isn’t an instancing system in case every eve player decides to travel to the exact same coordinates at the same time.

Otherwise a large enough corp could essentially “chunk ban” an area.

[–] yesdogishere@kbin.social -1 points 11 months ago

poeple are bored shitless with fps style multiplayer games, and after that, bored shitless of crappy lead tier mmos likes WoW, NW, GW2 etc whose endgame is really shit. Compared to Champions of Regnum or DAOC, all the lead tiers are boring as hell. Zero endgame creativity -- the only thing that makes mmos worthwhile is solid endgame RvR open pvp. If ur mmo doe not have it, then you will perish like The Day Before.