this post was submitted on 08 Dec 2023
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[–] criticalinvite@lemmy.world 3 points 11 months ago (2 children)

I played it way back when and tried it again after it takes two. Proper co-op would be great, for me

[–] NIB@lemmy.world 14 points 11 months ago* (last edited 11 months ago) (1 children)

The control scheme and lack of coop are fundamental to the design and story telling of the game. The only game i have played that tells a story through actual gameplay. Playing it solo and with a controller are a must.

[–] picnicolas@slrpnk.net 3 points 11 months ago

I actually played it with my son coop a decade ago when he was quite young, he’d sit in my lap and we’d each have one hand on the controller. We played it through that way and had a blast. I remember him being quite scared at some points, and the game was an emotional rollercoaster, but we very much enjoyed playing it together and I could see it working as a coop game.

[–] FoundTheVegan@kbin.social 10 points 11 months ago* (last edited 11 months ago) (1 children)

Co-op would a antithesis to entire design of the game. Thw unique control scheme is central to its story. Two sons is a great single player game to wrap your head around what are fairly basic puzzles, but having two players would just be bland and generic, It was never intended for two people, and to make remake it as on would essentially be making a entirely separate game

[–] criticalinvite@lemmy.world -2 points 11 months ago

Meh, I want to play it with my daughter not write a thesis.