this post was submitted on 05 Dec 2023
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I'd like to get the community's feedback on this. I find it very disturbing that digital content purchased on a platform does not rightfully belong to the purchaser and that the content can be completely removed by the platform owners. Based on my understanding, when we purchase a show or movie or game digitally, what we're really doing is purchasing a "license" to access the media on the platform. This is different from owning a physical copy of the same media. Years before the move to digital media, we would buy DVDs and Blu-Rays the shows and movies we want to watch, and no one seemed to question the ownership of those physical media.

Why is it that digital media purchasing and ownership isn't the same as purchasing and owning the physical media? How did it become like this, and is there anything that can be done to convince these platforms that purchasing a digital copy of a media should be equivalent to purchasing a physical DVD or Blu-Ray disc?

P.S. I know there's pirating and all, but that's not the focus of my question.

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[–] helenslunch@feddit.nl 21 points 11 months ago* (last edited 11 months ago) (9 children)

Why is it that digital media purchasing and ownership isn't the same as purchasing and owning the physical media?

Because the company you purchase it from has to host and serve the data to you. For how long? Eternity?

They should probably stop calling it "buying" and call it a long-term rental but that won't be good for their bottom line.

If you want to keep your data forever, buy a Blu-Ray.

[–] godzillabacter@lemmy.world 26 points 11 months ago (6 children)

I think the point is more so why are digital purchased DRM'ed and prohibited from local storage in so many ways. The historical argument is "well you're not buying it, you're buying a license to use it for as long as we wish to provide it", but why does it necessarily need to be that way. And more generally, from the standpoint of artistic/media preservation, as BluRay releases continue to decrease and console video game releases become continually more digital-only, these non-archivable or locked-without-server-license-validation media results in IP that at some point in time, this media could be permanently lost.

Personally, I feel this is unacceptable. The media we consume forms a huge portion of our culture, and is just as much an example of artistic expression as painting. While I thoroughly believe artists/companies should be able to charge for these properties, I do not believe that when it is no longer profitable for them to support the system, that these pieces of media should simply be discarded with no method for future recovery and preservation.

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