this post was submitted on 12 Nov 2023
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Starfield

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submitted 11 months ago* (last edited 11 months ago) by Crikeste@lemm.ee to c/starfield@lemmy.zip
 

I’ve been playing Starfield since launch, and in the beginning I LOVED the game. It seemed like there was so much to explore and do, I felt absolutely overwhelmed.

The game I had been waiting for was here and it was SICK.

Until now.

After beating the game, doing NG+s and doing general role-play; this game is just empty.

Every planet: 98% the same

Every random location: 100% the same

Loot in containers: Always garbage

Unique weapons: N O N E

Crafting systems: basic yet, EXTREMELY CONVOLUTED

Weapon Upgrade: ????? HAHAHAHAHA

Flying: Okay, this is the best part of the game

Fast Traveling: L O A D I N G S C R E E N S

Vendors: Less credits than one gun sells for

It just feels like all this game exists of is 12 different guns, 12 different random locations, 12 different geological features, 12 different biomes, 12 different forms of weather and a SMALL handful of unique and hand build locations that, to top it off: EXISTS AMONGST HUNDREDS OF PLANETS.

I want to play the game. My mouse is hovering over it right now. But I can’t bring myself to click it.

SINCE PEOPLE ARE ASKING: TIME PLAYED: 17d 22h 53m

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[–] Crikeste@lemm.ee 3 points 11 months ago* (last edited 11 months ago)

The little adventures.

This is something that I think the games needs most, but will probably never get by the hands of Bethesda. The reason those were so good was because people had to craft them. Think about “what insidious things may have happened in this cavern just off the road north of Falkreath”.

That CANT exist in Starfield because NOTHING exists in Starfield.

And it makes me sad.

I guess it COULD, but it would all have to be done in cities. Exactly like it is the game.