this post was submitted on 06 Nov 2023
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Gaming

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"What's more frustrating for those working on SCP, and the wider Starfield modding community, is how difficult it is to work with Starfield's code without official modding tools and support. This isn't helped by the delayed mod tools from Bethesda, which the company says are coming at some point next year."

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[–] DebatableRaccoon@lemmy.ca 8 points 10 months ago (1 children)

True but Bugthesda has got to know that mods and modders are the backbone of the longevity of their games by now, right? Without mods their games tend to be unplayable.

[–] ampersandrew@kbin.social 4 points 10 months ago (5 children)

If that was the case, how have they been so successful on consoles?

[–] DebatableRaccoon@lemmy.ca 2 points 10 months ago

That's a very good question. I completely gave up on them as a company specifically because of the abysmal quality of their games on console.

[–] Kbin_space_program@kbin.social 2 points 10 months ago

Because people try to find ways to jailbreak consoles just for a fraction of the mods PC users get.

[–] Perfide@reddthat.com 1 points 10 months ago

I mean, Skyrim SE and FO4 had some level of mod support even on consoles. That was and still is mostly unheard of otherwise.

[–] Lols@lemm.ee 1 points 10 months ago

their games have featured modding on both playstation and xbox in some capacity

but yes, its also nonsense