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Starfield group fixing Bethesda's bugs say their job is tough as mods feel an afterthought
(www.eurogamer.net)
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Honestly Bethesda games are just a modding sandbox for me. I've played hundreds of hours of Skyrim and I'm not sure I've ever finished the main quest. I know I've never taken a side in the civil war. The built in story and quests are important but my fun comes from downloading mods and just roaming like a wandering monk doing whatever quests I run into. Sometimes OP, other times with immersive mods or alternative perks or spells.
I'm probably not a typical gamer as I've had hundreds on hours into BG3 and only made it to act 3 once so far and have yet to finish any of my runs before I decide to have a relationship with someone different or try a durge run, or evil, or realized I forgot to resolve some quest that is now closed. I'm not sure how long a full run is maybe 100 hours? But it's a lot to invest before I get bored and want to try something new.
I also have a need to collect all the gimmicky items even when I know I have or will get much better stuff for the slot. I play Bethesda games the same way. Gotta run over and collect the book of arcane bow if I'm going to be an archer...
Anyway, mods are a core part of the deal for me. They should prioritize them more.