this post was submitted on 30 Oct 2023
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WINE isn't the limiting factor here. Most games rely on either DirectX, OpenGL, or Vulkan, none of which Apple supports.
On Linux, we have translation layers for DirectX in the form of DXVK and VKD3D, and native driver support for both OpenGL and Vulkan.
Apple has to rely on translating Vulkan to Metal with tools like MoltenVK, but Metal isn't 100% feature-compatible with Vulkan.