this post was submitted on 18 Oct 2023
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[–] Traegs@lemmy.world 34 points 11 months ago (7 children)

I'm more concerned with the fact that they're not supporting the steam workshop and using their own mod platform

[–] PrinzMegahertz@lemmy.world 5 points 11 months ago (6 children)

Why is that concerning? I found the reasoning for having their own platform convincing.

[–] Baku@aussie.zone 30 points 11 months ago (4 children)

Not OP but I have 0 faith in companies to not pull the plug when they decide something isn't making them enough money. Just look at all the old games online games that have been rendered near useless thanks to the company that made it deciding that it's not profitable to support anymore. Sure, the same could happen to steam workshop too, but I have more faith that the steam workshop will be around in a decade than whatever proprietary knockoff paradox is using for CS II

[–] AmbleHamble@lemmy.world 4 points 11 months ago

As long as they don't bork sideloading mods, I don't see a major problem, even if they kill the service. They will be able to offer model on console via their Paradox Mod launcher. It would cost them more to support Steam Workshop & console mods via a separate method.

Consider it against games with no official mod support - if they break your mods, you don't have a right to be angry.

While I think open and easy modding is an easy avenue to building a better fanbase and boosting sales, I also understand some devs don't invest in that.

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