this post was submitted on 17 Oct 2023
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Movies and TV Shows

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cross-posted from: https://derp.foo/post/317313

There is a discussion on Hacker News, but feel free to comment here as well.

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[–] match@pawb.social 58 points 11 months ago (3 children)

That's not even AI is it? It's like a 90s Windows movie maker CG model

[–] TheFunkyMonk@lemmy.world 71 points 11 months ago (4 children)

I really don’t understand why everyone uses AI as a term to describe anything generated by a computer.

[–] hiddengoat@kbin.social 27 points 11 months ago (2 children)

Because technical literacy levels have never really improved.

It's why every game console is "a Nintendo" to people over 50.

[–] Diplomjodler@feddit.de 12 points 11 months ago

I like to play Nintendo on my PlayStation.

[–] xyzzy@lemm.ee 5 points 11 months ago* (last edited 11 months ago) (1 children)

Someone who's 50 today would've been 12 in 1985 when the NES was released in North America. Basically the target audience.

You're thinking of their parents (Boomers).

[–] hedgehogging_the_bed@lemmy.world 17 points 11 months ago (1 children)

The same way they convinced everyone that they should say "cloud" instead of 'on our servers."

They stopped saying "algorithm" and started saying "AI"

Once it's used as a marketing term, the technical term loses all meaning in conversational language.

[–] Xtallll@lemmy.blahaj.zone 4 points 11 months ago (3 children)

If it's in your server it's not in "the cloud", the cloud is code for "someone else's server."

[–] hedgehogging_the_bed@lemmy.world 4 points 11 months ago

I was thinking more from the marketing perspective " We keep your data on our servers!" verses "We keep your data in the cloud!" since the point was that the marketers of these things in particular are fucking up the terminology.

If you are already in possession of a server then you're probably aware it's not a cloud.

[–] TonyTonyChopper@mander.xyz 2 points 11 months ago

that's what they said

[–] match@pawb.social 1 points 11 months ago

"cloud" really means "several servers in parallel for redundancy" at which point it is kinda useful

[–] lolcatnip@reddthat.com 16 points 11 months ago

Thanks to all the clickbait headlines, a lot of people suddenly think everything is AI.

[–] roofuskit@kbin.social 3 points 11 months ago

Just like every aircraft with 4 rotors is a drone.

[–] NigelFrobisher@aussie.zone 9 points 11 months ago

You’re wrong. Everything in a headline about a technology story is automatically AI.

[–] hiddengoat@kbin.social 8 points 11 months ago (1 children)

This specific thing is not AI, but that's not actually relevant because this is still an example of the issue at hand. Namely, it's now cheaper to just throw some shitty CG in the background than it is to pay people to be there and executives don't see a problem with this. While this particular example of four or five models may not seem like much (especially using stock-ass animations like that), it's not long before you'll be seeing scenes where fifteen or twenty background extras are replaced by AI driven CG that behaves like someone that played a similar role five years ago whose motions were cataloged and reused.

THAT is the crux of the issue. The studios basically want to scan and own everyone that ever appears onscreen. It's fucking gross, and it needs to die on the vine.

[–] Couldbealeotard@lemmy.world 6 points 11 months ago (2 children)

CGI crowds have been a thing for literally decades. I think the last time you needed 100% extras to fill a scene was the 90s.

[–] ours@lemmy.film 1 points 11 months ago

But this is so... janky. Usually, they put actors in the front, a couple of "layers" of extras, and then CGI where it's harder to notice.

This is so obvious it almost looks like those intentionally janky CGI shorts or music videos and intended to be humorous.

[–] hiddengoat@kbin.social -1 points 11 months ago

I knew some dink was going to bring up Massive style crowd simulations which is why I VERY FUCKING SPECIFICALLY quoted a small crowd size where individual actions actually matter, which is a far different thing.

Older style crowd simulations don't really use AI as we define it now. They use preset animations that can be cycled through for various circumstances. A few dozen walk cycles, maybe thirty or forty "CHOP HOBBIT IN HALF" animations, throw in some jumping or arm waving and you've got yourself a crowd simulation.

That is not what we are talking about.