this post was submitted on 15 Jun 2023
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Gaming
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I have won at least 5 times (with many losses) so basic knowledge isn't my issue.
Potions/scrolls identification isn't so bad (still a bit tedious), it feels like a puzzle (and can be to your advantage) even though I don't really like the meta-ness of it. Wands identification is fine, except for when it curses your worn equipment. I also hate how some rewards can still be cursed.
Yep I take your points about tedious, your opinion is valid and I won't get paid if you start playing again ๐ I always thought warrior was tedious though it got a little better when 1.0 came out. Enjoyed doing each of the challenges enabled and then played a lot of TCPD, to feel like losing would be more likely than winning. Started duelist for the first time last week after not playing for 6 months, no challenges but it reminded me another thing I like; winning can be high probability but it's never easy. I've rarely had a breeze, those can be fun but I enjoy the struggle.
For comparison, I started playing Slay the Spire this year (also on tablet). I don't understand how people can win 100% of the time on that with even a few ascensions. Have not gotten past A2 at all. So I've stopped trying, but I love the daily climb challenge because they are always different and at my difficulty level.