this post was submitted on 05 Oct 2023
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Linux
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Linux is a family of open source Unix-like operating systems based on the Linux kernel, an operating system kernel first released on September 17, 1991 by Linus Torvalds. Linux is typically packaged in a Linux distribution (or distro for short).
Distributions include the Linux kernel and supporting system software and libraries, many of which are provided by the GNU Project. Many Linux distributions use the word "Linux" in their name, but the Free Software Foundation uses the name GNU/Linux to emphasize the importance of GNU software, causing some controversy.
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First, I have a multi monitor setup, with different resolutions, refresh rates and scalings, so X11 is basically unusable (tears like crazy and wrong sizes everywhere). On Wayland, Wayland programs work perfectly, always looking crisp and the correct size.
Anyways, nearly everything I do is in a browser or a terminal, both work perfectly on Wayland. The other program I use lots is VSCode, which in the past was its own source of problems for Wayland/Nvidia, but now it surprisingly works fine (as long as I launch it with
--ozone-platform-hint=auto
so its not blurry).I do use lots of these fancy electron apps, things Slack, Discord and Teams, but I sandboxed all of them into my browser. Teams barely works, but it barely works anywhere anyways so I'm not missing out on much.
I also use lots of native GTK apps, they all support Wayland perfectly, I really like the Celluloid video player for example.
The only programs I commonly use that are X11 only are Spotify, which I don't really care if its blurry (I tried sandboxing it too into the browser, but I like to keep all my music downloaded) and Datagrip, which I'm anxiously awaiting for Wayland support.
Great summary of half the broken Linux apps. After thinking Unity (game engine)'s Linux support was garbage, I tried it on MacOS, only to realize it's not Linux support but Unity itself that's garbage
I occasionally do some Unity work on windows and it still crashes every few hours when saving a scene...