this post was submitted on 18 Jan 2022
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Unfortaintly for most multiplay game, for the to be decentrilized (not just federated) you will need a blockchain (oh the horror!). Why? most if not all games depend on the oder of which events occured before others. We are trying to capture causaity As far as I know either a central server is used to oder events or a decentrilized system of which blockchains are the only one with the which estable a squence list of event ( Causality). If you hate blockchains you have to three options
Personal side note. From almost day 1 of Ethereum we where trying to design a system that could support extremely low latency needed in gaming with out compromising decentrilization of the network. L2 are a promising step forward but it will still be many years for somethign like this to be possible.