this post was submitted on 22 Sep 2023
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The weapons breaking and stuff is whatever, eventually you just tune it out. They shower you with new stuff constantly, so the idea is to use a little of everything. No comment on whether that’s a good or bad thing, it’s probably the most divisive part of the game. Just is what it is.
You do get permanent loot in the form of clothing (which can have interesting special properties) and powers and such
Really wish they'd exempted the Master Sword from the durability mechanic, especially given how much effort it takes before you can even get it (I think it's something like ~80/120 shrines or else it kills you?) and how not OP it is in actual practice.
Well, it kind of is, but in a roundabout way.
It doubles in strength and I think is unbreakable inside the final dungeon and possibly against guardians as well. Can tell for sure because it starts glowing