My current setup is pretty dated, but still doing alright for what I'm playing, although I'd like better framerates and a bit more "futureproofing" for when I start playing the more demanding games in my backlog.
Parts are:
- R5 2600x;
- 2060 Super;
- 16GB @ 3466 16-18-18-18-36;
- 1440p 144Hz monitor.
Currently playing The Witcher 3 Next Gen at medium details, DLSS set to quality and no RT. I get 50-80 fps, which isn't too bad, but I'm aiming for high details and 120+ fps.
The most resource intensive game I have in my backlog is probably TLoU (or RDR2, or CP2077), and I'd like to play those at high/120 fps too, not really interested in RT.
At the moment I'm looking to get a 7800XT.
Do you think I can get away wih just a GPU + PSU upgrade, or would the 2600x cause too great a bottleneck at target resolution/details/fps to ignore?
For the GPU I'm considering a 7800XT instead of a 6800XT mainly because of the lower power consumption and slightly higher performance. Also the 7800XT comes with a very neat backplate plus GPU support bracket.
Issue is I don't know if that justifies a ~15% price increase (price right now is $600 equivalent for the 6800XT and $690 equivalent for the 7800XT).
I do like the looks of the 7800XT a bit more though lol so if current CPU and RAM can work with the new GPU at target resolution/details/fps, and there aren't huge drawbacks to getting the 7800X instead of the 6800XT, I'm willing to spend those extra $90 on the former.
What do you think?
Thanks in advance to anyone replying!
Doesn't it have support for some stuff that the previous gen doesn't have? I may have read about FSR3? Could be wrong, though, I haven't properly researched and just picked the newest and fastest card I could afford.
Glad I posted this, you got me to save money haha so thanks
Also I just looked up its dimensions and the 6800XT will fit in my case without removing the front fan, whereas the 7800XT won't. So, thanks to you I keep winning! Nice
Yeah, that is true. I forget about the extra features sometimes because I tend to prefer native res most of the time though I haven't tried the latest gen's implementations of frame generation/dynamic res.