this post was submitted on 19 Sep 2023
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[–] Gradually_Adjusting@lemmy.world 9 points 1 year ago* (last edited 1 year ago)

So far it mostly happens to mobile games and stuff like the Oculus, but that's largely I think because the medium enables that kind of intermediary malfeasance or whatever you want to call it.

Until we can own, play, resell, and share our digital games without anyone's permission, it's going to keep getting worse for consumers