this post was submitted on 18 Sep 2023
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cross-posted from: https://lemmy.ca/post/5555641

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Developers of indie puzzle game Orgynizer have claimed that Unity said organisations like Planned Parenthood are "not valid charities" and are instead "political groups."

In a blog post, the EU-based developer LizardFactory said the plans to charge developers up to $0.20 per install if they reach certain thresholds would cost them "around 30% of the funds we have gathered and already sent to charity."

As Unity clarified the runtime fee will not apply to charity games, LizardFactory reached out to the company to clarify their game would be exempt from the plan.

However, Unity reportedly said their partners were not "valid charities" and were viewed as "political groups."

Profits made from the game go directly to non-profit organisation Planned Parenthood and C.S. Mott Children's Hospital, Michigan.

"We did this to raise money for a good cause, not to line the coffers of greedy scumbags," the developers wrote in a blog post. "We have been solid Unity fanboys for over ten years, but the trust is scattered all over the floor."

The developers are considering a move to open-source game engine Godot, "but we will have to recode our entire game because we refuse to give you a dime," they wrote. "This is a mafia-style shakedown, nothing more, nothing less."

Today, Unity responded to the ongoing backlash and apologised, acknowledging the "confusion and angst" surrounding the runtime fee policy.

The company has promised that changes to the policy will be shared in "a couple of days."

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[–] northendtrooper@lemmy.ca 59 points 1 year ago (1 children)

This is their downfall hiring that CEO and the leadership should be ashamed. I feel sorry for the employees who had no say in this and are being affected by their myopic choices.

[–] sugar_in_your_tea@sh.itjust.works 22 points 1 year ago (1 children)

I wish someone would put up a huge donation to Godot and offer to hire a number of these engine devs. I'm sure there's a ton of talented devs who would be willing to take a pay cut to work on a more open alternative.

[–] FaeDrifter@midwest.social 14 points 1 year ago (1 children)

A bunch of people contributing a little bit each month would also be huge:

https://www.patreon.com/godotengine

  • I'm not associated with the dev team, but I use Godot for my projects and send back some money voluntarily
[–] ram@lemmy.ca 22 points 1 year ago (1 children)

Please use the Godot Development Fund so more of your contribution goes to Godot.

[–] FaeDrifter@midwest.social 6 points 1 year ago

Thank you for the update! I'll switch over <3