this post was submitted on 11 Sep 2023
509 points (96.0% liked)
Programmer Humor
19463 readers
30 users here now
Welcome to Programmer Humor!
This is a place where you can post jokes, memes, humor, etc. related to programming!
For sharing awful code theres also Programming Horror.
Rules
- Keep content in english
- No advertisements
- Posts must be related to programming or programmer topics
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Maybe so but it has improved a lot over time. The app devs share some responsibility too so it's not all on Electron.
That's the Dev's design choice, not a limitation of Electron.
I don't disagree but at the end of the day it doesn't matter to enough people for it to become an issue. People are used to Slack and the way it works.
Moreover the cost of building the same app 2x or 3x simply doesn't make business sense.
What do you mean? I can't speak for Slack but I'm sure some degree of business logic / client side logic separation exists.
By the way, what you just described is the essence of cross-platform development, rather than an argument for building apps natively.
But why would you rewrite the "front-end" for each platform if you have one you could just port over? Who is going to pay for those 2x developers and what would be the ROI on this effort?
In Slack's case I'd wager the answer to be a resounding YES. I don't think you fully grasp the full scope Slack's capabilities, and the amount of work involved to build native clients for not just one or two, but three different platforms - it's definitely not just the "UI".
Quite the opposite - frameworks like Electron let's devs with your skillset build with the stack you already know, and abstracts away quite a bit of the cross-platform complexities, which strangely enough is what you are suggesting but also what you are arguing against