this post was submitted on 06 Sep 2023
210 points (100.0% liked)
Chat
7498 readers
22 users here now
Relaxed section for discussion and debate that doesn't fit anywhere else. Whether it's advice, how your week is going, a link that's at the back of your mind, or something like that, it can likely go here.
Subcommunities on Beehaw:
This community's icon was made by Aaron Schneider, under the CC-BY-NC-SA 4.0 license.
founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
That's true especially in gaming circles.
There are big misconceptions about game development jobs. People tend to think that implementing X or Y feature "surely can't be that hard". They have absolutely zero experience in game design or game programming and yet they take on such a condescending level when you read their posts.
Programming is hard. Balancing is hard. Developing a game while you have a whole player base against you is hard. The game industry is most infamously known for its crunch times and high turnover rates. And yet players do not respect that.
Whenever a game gets released at all, it's such a ton of work that have been done. Even if the game turns out to be not as fun as people wanted. Or even if there are bugs. In fact, i am sure that half of the people that complain aggressively will never do something that impressive in their life, ever.
We should be in awe and respect our fellow devs because this job is one of pure passion.
That said, it's perfectly valid to complain about a product not meeting expectations or realistic standards that have been set. That's just business, if the product is no good it doesn't matter how much time and money you put into it.
Though I'm nice about it, no one sets out to make a shit product apart from actual scammers. I'm usually more interested in breaking down how something failed to deliver.