this post was submitted on 04 Sep 2023
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Gaming
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When doing game reviews, I'd like to see an outlet who doesn't prioritise getting out a review on day one or before a games release.
I don't think it really makes a review more objective if you invest tens or even hundreds of hours into a game before you review it if all of that playtime is done in the space of a few days. This gives the reviewer little time to reflect on their experiences, little time to discuss their experiences with others, or to let their initial "hype" die down so they can step back and look at the game as objectively as it's possible for any single human to do.
I would call myself a "patient gamer" these days. I do not preorder anything. I don't get anything on day one of release. I'm not in a rush. Therefore there is no value to me in reviews which are rushed out, if anything I'm less likely to trust it. I especially do not trust any review where review copies are involved.
Therefore, your idea of covering "older titles" gels with me. I'm usually buying older titles on Steam sales anyway. I also like the idea of having numerous potentially conflicting perspectives regarding a game presented together like Giant Bomb does.
Totally agree with you. The hype cycle has killed a lot of interest in recently released titles for me as well, the first 2 weeks it's the best thing ever, then the tide begins to turn.
Also agree on the Steam point. I've been trying to check out more indie games on Steam since it's maybe the only platform that has decent discovery for them now, outside of Itch. It's also so hard for indies to get any traction with how journalism and marketing functions outside of paying for it in one way or another.