this post was submitted on 14 Jun 2023
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Gaming

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From video gaming to card games and stuff in between, if it's gaming you can probably discuss it here!

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See also Gaming's sister community Tabletop Gaming.


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[–] mint@beehaw.org 93 points 1 year ago (3 children)

i want shorter games with worse graphics made by people who are paid more to work less and i'm not kidding

[–] storksforlegs@beehaw.org 19 points 1 year ago (1 children)

Same. Be cool if there was some kind of "ethically made without worker exploitation" seal of approval for games.

[–] sarsaparilyptus@beehaw.org 4 points 1 year ago (3 children)

We already have that, it's called FOSS.

Facetiousness aside, I really don't think there are any commercially released games that fit the bill.

[–] rejoyce@infosec.pub 7 points 1 year ago (1 children)

I don't think the whole "free labour" part of FOSS fits the "fair wage" requirement though :')

[–] thesanewriter@vlemmy.net 1 points 1 year ago

Yeah, honestly the F is the biggest reason I'm not hardline into FOSS. As a socialist I'm well aware of the benefits of decommodification, and I strongly believe in open sourcing software, but we live in a capitalist world and people are often stingy with donations. It's part of the reason why I wouldn't mind a subscription fee for using my instance, paying my admin enough to keep the server on and to compensate them for the labor they do feels reasonable to me.

[–] storksforlegs@beehaw.org 5 points 1 year ago

I dont know, a number of Indie studios could probably qualify.

[–] buckykat@lemmy.fmhy.ml 1 points 1 year ago

KSP 1 was, at least at first, and Stardew Valley was made entirely by one guy

[–] alwaysconfused@lemmy.ca 7 points 1 year ago (3 children)

After playing Battlefield 3 and feeling an indescribable emptyness for AAA games, I turned to indie developers. The desire for more profits can really suck the uniqueness and character from a game when it's designed for accessibility to as many people as possible.

Bonus points if the game supports modding. It's a great way to extend the life of a game as well. Some of my first online gaming memories are from Quake and it's modding scene. Even Sven Co-op is still developing their mod for Half-Life to this very year.

Games like that seem to have a bit more passion behind it which gives it a bit more charm. It's been a bit sad watching old titles milked dry throughout the years in the name of the mighty dollar. Unfortunately the struggle now is finding those gems in a sea of mediocrity as gaming became more mainstream.

[–] MRPP@sopuli.xyz 4 points 1 year ago (2 children)

I mean, look at Silica and compare it COD or Battlefield. Smaller indie project, supported by a bigger publisher and filled with heart. It looks like a dream game from when I was a kid.

Battlezone meets Starcraft.

[–] alwaysconfused@lemmy.ca 3 points 1 year ago

I'm not really up for adding more games to my library currently, and my gameplay preference has changes to co-op games over the years.

I did check out Silica and it reminds me of Natural Selection. An old mod for Half-Life which combined FPS and RTS. Really interesting to see old ideas still given new life and just another reason why I think games which allow modding is so great.

[–] Marches@lemmy.blahaj.zone 1 points 1 year ago

It looks great! Definitely going to give it a try.

[–] RiseAndShine@beehaw.org 3 points 1 year ago

Same for me, most of my favorite games nowadays are indies. Like Valheim, Stardew Valley and more

[–] bigpphaver@lemmy.fmhy.ml 1 points 1 year ago

Sometimes I will just go through the Steam Discovery Queue for like half an hour, it does a pretty good job if you properly give steam your opinion on the games.

[–] comicallycluttered@beehaw.org 3 points 1 year ago

Best video recently about this from Yahtzee: https://youtu.be/4LplgYMiLhM