this post was submitted on 03 Sep 2023
128 points (100.0% liked)
Gaming
30526 readers
221 users here now
From video gaming to card games and stuff in between, if it's gaming you can probably discuss it here!
Please Note: Gaming memes are permitted to be posted on Meme Mondays, but will otherwise be removed in an effort to allow other discussions to take place.
See also Gaming's sister community Tabletop Gaming.
This community's icon was made by Aaron Schneider, under the CC-BY-NC-SA 4.0 license.
founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Noita, it's the most sadistic "normal" game that i've ever played, barring those troll game that's meant to be rage inducing. It's a good game, but dang this game is bloody hard it become unfun the more i play as i couldn't make any progress.
Maybe i'll give it another try in the future 🤔
I’m really into games centering around magic or being a wizard. Noita regularly got recommended on r/gamingsuggestions for that kind of thing. I think it might have also gotten recommended for some other kinds of things I browsed r/gamingsuggestions looking for, like deep mechanics or having lots of different ways to solve problems. The idea of spell creation really appeals to me.
I’ve also heard of how infuriating this game can be, and I know I don’t like roguelikes or roguelites, so I didn’t pick it up.
Yeah, i get recommended it a lot too, and also follow the game development since the dev start posting devlog, but playing it is...infuriating.
I get you and you're 100% allowed to not like Noita, but Noita is one of my favorite games ever and if anyone here hasn't played it, please do.
Noita is deeper than you think. 100% perfect game IMO.
I know, i'm enjoying the first few hours just learning thing and then the fun-ness just keep plunging afterward because i keep getting bad rng after bad rng for a few days and just decided to quit.
I have a lot of fun with the game and have seen how deep the the game really gets, but I do wish it would be a lot more generous with healing.
I have more fun watching other people play it, discover new secrets, and talk about the lore than I ever would playing the game myself.
Noita is one of the craziest games I've ever played and I love it so much.
Download the mod that allows you to infinite respawns, and explore the outer bounds of the game. I really don't understand the point of the roguelike nature of the game, except to purposely put itself into meme/streamer culture as one of the hardest games ever made.
It's a fuckton better than spending four hours of prep on a run, securing all of the buffs, HP, and weapons to try to figure out some deep lore in some complicated area, only to die to a single pink pixel of Polymorphine. Roguelikes are meant for short and quick playthroughs, not hours-long doomed runs.
Yeah, i get games like binding of isaac or risk of rain 2 that the first level i can already know whether this run is gonna be shit/fun/sure-win, or game like rogue legacy where i can slowly upgrade my stats, this one i feels like i can be ultra careful but i can still get destroyed instantly without it being my fault. It's what makes me give up
The wand mechanics, music, story lore, and all of the weird shit in-between is worth exploring, though. Just do it without punishing setbacks.