this post was submitted on 30 Aug 2023
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[–] Auli@lemmy.ca 1 points 1 year ago (1 children)
[–] reddithalation@sopuli.xyz -1 points 1 year ago (2 children)

how so? ignoring mathematically unbreakable things like encryption, given enough time, i think pretty much anything could be reverse engineered and cracked, its just a matter of how much time it would take

[–] Send_me_nude_girls@feddit.de 0 points 1 year ago (1 children)

Look up RSA algorithms and project that to other mathematically complex DRM protections. You're wrong because you don't understand the tech.

[–] reddithalation@sopuli.xyz 1 points 1 year ago

all im saying is that, if I own the CPU that runs the game, there are incredible advanced techniques for reverse engineering, and given enough time and effort i think it would always be possible.

encryption isnt exactly the same thing here, because encrypted data just sits there until its unencrypted, but it NEEDS to be unencrypted for your CPU to run it.

the CPU has to read code that it can execute, and if you can get that code, its probably impossible to have an uncrackable game. that doesnt apply to video game cracking, but I'm sure the NSA could crack denuvo if they wanted to, and could crack any game DRM.

at the very extreme, if i know the state of all of the transistors and etc inside my computer, nothing is uncrackable. thats all I'm trying to say. yes denuvo will likely get too complicated for anyone to try to crack it, but given enough time and resources, it would be cracked.

[–] Delusions@lemmy.dbzer0.com 0 points 1 year ago (1 children)

ignoring mathematically unbreakable things like encryption

That's literally how it's false.

[–] reddithalation@sopuli.xyz 4 points 1 year ago (1 children)

yeah but your cpu has to run the unencrypted game, and so i would think its currently impossible to have a local, 100% uncrackable game

[–] Send_me_nude_girls@feddit.de 2 points 1 year ago

DRM already only does check for validity every other frame or even minute. There's no use in a game that just closes because it recognized a violation. You do know what causes Denuvo fps spikes? It's whenever it checks. Of course the software got better by now so it's less of an issue but it's still there.