Neither the layoffs nor breaking ties with a playtesting company that knows their worth in the market sound like they're going to help BioWare make RPGs that can compete with Baldur's Gate 3, formerly a BioWare IP.
Yeah. I'm sure laying off staff who have been crunching on Dreadwolf for who knows how long is really going to "unlock the creativity" of everyone left. At least some of the people laid off will be able to find work in other parts of the company. Honestly, if Dreadwolf and the new Mass Effect aren't successes then I feel like it will only be a matter of time until we hear about EA shutting the studio down. Hopefully, Dreadwolf is good and sells well, but the people working on it have to be under a lot of pressure between the layoffs, Biowares last two games failing, and BG3 setting a new standard for RPGs.
Yeah. I'm sure laying off staff who have been crunching on Dreadwolf for who knows how long is really going to "unlock the creativity" of everyone left. At least some of the people laid off will be able to find work in other parts of the company. Honestly, if Dreadwolf and the new Mass Effect aren't successes then I feel like it will only be a matter of time until we hear about EA shutting the studio down. Hopefully, Dreadwolf is good and sells well, but the people working on it have to be under a lot of pressure between the layoffs, Biowares last two games failing, and BG3 setting a new standard for RPGs.