this post was submitted on 23 Aug 2023
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They really should have. It’s got 2Gb less than the One, which is where all these problems are coming from.
And as for getting BG3 running on the S, well, Microsoft has had to send out some of their engineers to help Larian figure out how to do it, so I doubt it’s going to be an easy job.
On PC, the point is that you can skip RAM and go straight to VRAM. You still need the assets in memory while you use them. It's faster but it's not that much faster. With unified memory there isn't that distinction. That's one of the ways consoles can be better optimized than a general PC build.