this post was submitted on 23 Aug 2023
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At this point, if Valorant ran on Linux, I'd probably install it on my gaming PC.
Anybody knows how Nvidia's hardware encoding and framebuffer capture work on Linux? I had a bunch of issues with decoding in the past, and I heavily rely on encoding performance for my in home streaming setup.
Many steam deck users report that using moonlight as a client works great with nvidia hosts. It utilises nvidia gamestream protocol which is built into the nvidia drivers on Windows/Linux, basically removing the need to mess around with encoder settings.