this post was submitted on 17 Aug 2023
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Gaming

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[–] GolGolarion@pathfinder.social 43 points 1 year ago (4 children)

these arent new or noteworthy features for a bethesda title? Even morrowind had housing and jail

[–] Sordid@beehaw.org 35 points 1 year ago* (last edited 1 year ago) (2 children)

Hyping up old features as if they're groundbreaking is a proud Bethesda tradition. I still remember laughing at their pre-release hype around the Radiant quest randomizer in Skyrim, which is virtually identical to the quest randomizer that Daggerfall had been built around fifteen years prior.

[–] DmMacniel@feddit.de 2 points 1 year ago

Also Radiant Quests were already part of Oblivion as well, which they had to dumb down for whatever reason.

[–] Annoyed_Crabby@monyet.cc 5 points 1 year ago

Fallout series doesn't have jail though, every conflict is solve with fight to the death, so this indicate it's more like ES than FO.

[–] Mothra@mander.xyz 3 points 1 year ago (2 children)

I guess you are right. But a Bethesda fan might be looking for these features. So it's not meant to sell novelty, but familiarity instead.

The novelty is in the space setting already.

[–] Helix@feddit.de 12 points 1 year ago (1 children)

'I love to buy Skyrim a twentieth time with a space reskin!'

[–] Zalack@startrek.website 7 points 1 year ago

This but like, unironically

[–] Aesthesiaphilia@kbin.social 3 points 1 year ago

Exactly. I've been playing Bethesda games for ages, news like this makes me happy they're keeping the stuff that works.

[–] conciselyverbose@kbin.social 1 points 1 year ago

It's a Q&A. People asked about shit they know about from other games.