this post was submitted on 16 Aug 2023
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Lower budgets would probably be better. High budgets mean high risk, developers and publishers try to minimize that risk and you get bland games that try to cater to too many tastes. Movies suffer from the same problem. They get budgets in the hundreds of millions and you wonder what they spent it all for.
I can't remember who it was. A famous actor, anyway. They were talking about what's happened with movies. There's nothing in the middle.
It's either $100m+ or less than $3m. Either it gets a big producer and they pump so much money into it that it must be safe because it can't lose money. Or is a small producer doing it for the love, but a small budget doesn't go very far. The risky narratives done well would be funded somewhere between the two extremes but it's just not how it's done anymore.
In a strange way, to get more money in for the riskier productions, we need to get the money out of Hollywood. Can't see it happening, myself.