this post was submitted on 14 Aug 2023
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Gaming

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Forgot to post this yesterday oops :)

Anyway what are you all playing!

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[–] Coelacanth@feddit.nu 2 points 1 year ago* (last edited 1 year ago) (1 children)

Even BG2 had more interjections from your party members than BG3 I think, and I get that it was mostly text but still, that was 23 years ago. In BG3 someone sometimes adds a comment at the beginning or end of a conversation, but it seems like they rarely if ever butt in in the middle.

The whole "X Approves/Y Disapproves" definitely feels a little telling, not showing and I wish they would comment on what's going on instead, even if it was only recycling a handful of general comments from a pool.

[–] ampersandrew@kbin.social 4 points 1 year ago (1 children)

Playing through BG2 now, the interjections are rare and don't really budge the flow of the conversation in any direction. It's a very small amount of color to inform you of their personalities.

[–] Coelacanth@feddit.nu 1 points 1 year ago

Oh it was definitely rare that an interjection would actually change the outcome of the dialogues, but that color and flavor you mentioned does a lot to make characters feel more alive. Same goes for the way party members just randomly start conversations when walking around in BG2.

Worth noting I always play with the Gibberlings Fixpack installed. IIRC the vanilla game is really sensitive about party members having to be physically close to the talking NPC to interject into dialogues.