this post was submitted on 11 Aug 2023
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Huh?
Oh, just a silly comparison about change in technology. It’s a prominent topic right now, everyone wanting just one cable and it is now being demanded by law.
It seems our cables will never change again. Or if they do, the governments of the world will have to approve it.
Ah, gotcha. I don’t think it would be that hard to change to new connectors. Now that laws are coming in, they can simply update those laws when it’s time for a new standard. USB C still has many years of headroom left, and the benefits of standardising connectors vastly outweigh the problems (at least in my opinion).
While I agree in general. I just wonder how the process of switching to a new connector would even work. And what companies will have the right to dictate the next iteration, etc.
And when it does happen, we will just see all the same rage again about having to change, about already having a a bunch of cables and chargers, etc etc.
And on that note of change, e-waste is claimed to be a huge factor in past connector requirements and these newer ones with USB-C. So what ever comes next will have to have substantial improvements to justify the e-waste switching will generate from a decade or so of USB C dominance.
I really think there are many reasons we won’t progress past USB-C.
I predict there will be a growing awareness of how USB-C is fine when engineered well. But when done cheaply or without care, it can lead to shorting out in a way past usb cables rarely have had. I’ve seen lots of reports of USB-C shorting out and melting ports in various HMDs and Controllers in the VR space.
Apple implements USB-C very well. So I’m not worried about them.
Anyway, thank you for listening to my TED talk on USB-C.
My guess would be that once we start hitting walls with USB C, there’ll likely be a consortium or group of companies that come together to propose a new standard and propose/lobby for govts to add update the existing laws with that as another option of connector.
More difficult for companies than just throwing shit at the wall to see what sticks, but overall less of a shitty experience for consumers.